A downloadable game for Windows

IGME 603 - Gameplay and Prototyping Presents

The Silent Project

Story: Your son is hurt.  He is hiding in this small corner of town, unable to make a noise for fear the monsters will hear him.  If he is to have any chance of survival, you must scavenge medical supplies and bring them to him, where hopefully you will be able to hole up and wait until the monsters wander off.

Fortunately, they can't see their prey.

Unfortunately, you can't silence your movements.

How To Play: WASD/arrows/mouse to move, hold SHIFT to run.  Pick up and throw rocks with F/G.  Break into buildings through doors or windows with F to collect any supplies there might be inside.

Watch the sound meter to see if you can be heard by the blind monsters.  The nearby waterfall is the only thing that will drown out noise you make.

Find the four medical supplies and bring them to your son . . . wherever he is.

Team: Five students in rapid game prototyping.  We are: Huadong Zhang, Richard S. Hetley, Enan Munzar, Naifu Cui, and Jiayan Li.

Credits:

Assets from:
Windridge City Assets - Unity Technology
Terrain Tools Sample Asset Pack - Unity Technology
Standard Assets - Unity Technology
True Horror - Crawler - Witch-A-Twin Studios

Sounds from:
Freesound.com
s.aigei.com

Made with FMOD Studio by Firelight Technologies Pty Ltd.

Download

Download
The Silent Project.zip 233 MB